Use of a Virtual Reality Gaming System to Improve Balance in Individuals with Chronic Brain Injury
Description:
Wii Fit U games utilize a Wii Balance Board™ (WBB) in a manner that can provide precise feedback contingencies similarly to some forms of balance rehabilitation, thereby potentially increasing the dose of quality therapy with or without the presence of a therapist during post-brain injury rehabilitation. Additionally, an engaging video-game could improve treatment adherence, a critical aspect of making positive functional gains, by potentially increasing the rate and quality of reinforcement em…
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Date:
May 2021
Creator:
Cruz, Selena R
Partner:
UNT Libraries